Orx - Portable Game Engine
Orx based virtual pinball machines!
27 September 2016

There have been two virtual pinball machines built by the AAU. These machines feature hardware pinball controls, tilting, and a 170/170 LCD display at a steady 60FPS.

One has been built for Reload Bar and Games as a wall mounted unit. They are based in Canberra.

Facebook announcement is here.

The second one has been built for Xero, for their recent Xerocon South 2016 in Brisbane Australia. The unit now resides as a table top unit in the Xero Canberra office.

Tweeted pics and videos from the event are here.

The virtual pinball games themselves are powered by Orx and the machines running them are very low powered pentium based NUCs. Orx is driving these games at 1920 x 1080 and a rock solid 60 frames a second.

Testament to the power of Orx's engine even on low powered machines.

Last Updated on Tuesday, 27 September 2016 04:53
Forum registrations have reopened
26 April 2016

After a few weeks of having to shut down the registrations due to bots, they have now been fixed and reopened. Feel free to register for the forum and join the orx community.

Last Updated on Monday, 10 December 2018 03:47
Visual Studio 2015 supported by Orx
29 February 2016

Visual Studio 2015 is finally officially supported by Orx. Use any edition of vs2015 including the Community Edition.

You can clone the orx repo either with git or hg

Last Updated on Monday, 10 December 2018 03:47
Orx 1.7 has been released!
03 February 2016

Come get it at

Last Updated on Monday, 10 December 2018 03:50
Orx Examples released
30 January 2016

We now have a dedicated examples section on the wiki. This is for smaller snippits of code or config which are too small to be a full tutorial. We expect this section to grow to many hundreds of small examples over the next few weeks. Bookmark this spot as your quick reference guide!


Last Updated on Monday, 10 December 2018 03:47

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